The Far Far Splendour
A downloadable project for Windows and macOS
When I arrived they had been long abandoned--
the Twin pitching in that bright empty room;
the ship pitching on that bright empty sea.
Sited at the Center for Marine Simulation in St. John’s Newfoundland,
aboard a simulator retrofit as drone-ship command station,
the game's narrator remembers their time living aboard the digital twin as engineer;
as anchorite; as prisoner; as Solarist.
The work is companion to the physical exhibition Blind Pilotage at the University of Toronto's Art Museum. It was produced during the postponement of the exhibition due to COVID-19 .
Documentation and further information on the exhibition can be viewed here
|Updated||18 days ago|
|Made with||Unity, Blender|
|Tags||artgame, Atmospheric, Experimental, Non violent, Point & Click, Post-apocalyptic, Sci-fi, Short, Singleplayer|
|Average session||About a half-hour|
|Accessibility||Subtitles, One button|
- The Far Far Splendour Release66 days ago